A virtual reality game designed to test the multi-tasking skills of the player as they relate to real world events like texting and driving. Game designed and created in collaboration with McKenzie Wells, Kaitlyn Slorey, and Cody Gilbert.
A VR game created in Unity 3D. This game was an exercise in virtual reality mechanics simulating proper user expectations when interacting with objects in a virtual world. Creating intuitive UI controls and giving the user a sense of space were of key concern. Game designed and created in collaboration with McKenzie Wells, Kaitlyn Slorey and Cody Gilbert.